Thursday, June 4, 2015

Book Review: Bud, Not Buddy - Rudy A.



Bud, Not Buddy takes place in Flint, Michigan, in 1936. By the title I probably guess you know who is the main character. Bud, who is an orphan kid, is trying to look for his mysterious, disappeared dad. Sadly, when he was just six years old, his mother died. During his quest, he runs into a lot of troubles. One, for example, was when he tries to go to Grand Rapids, which was 120 miles away!


Even though he gets into a lot of trouble, he has a lot of adventures. When he is with Bugs (a friend who got his name when a roach got stuck in his ear) they both go to a place just to get a train. Wow! During this quest, he has a suitcase with all the stuff his mom gave to him.
I personally love this book. I’m pretty sure it is now my favorite book. My favorite part is when he is with Lefty Lewis, who is my favorite. From the first time Bud gets in Lefty’s car, Lefty always teases him. My least favorite part was when he was with the Amoses, a family who decided to take care of him. They were jerks. They were so mean to Bud.
I would recommend this book to readers who like adventures and twists. The book is just too good for people not to read it. I rate it an 11 out of 10.

#BudNotBuddy #FamilyConfusion #suitcase

Movie Review: Anchors Aweigh - Ruby A.


     

        Anchors Aweigh is about two sailors Joe (Gene Gelly) and Clarence (Frank Sinatra) who go to Hollywood for four days. Clarence and Joe  think that they will be able to relax but eventually find themselves in Hollywood with a problem that they will have to fix.



       I am a Gene Gelly and Frank Sinatra fan. I love this movie. This movie is spectacular. You see that Gene Gelly and Frank Sinatra are amazing singers and dancers. This movie has great music that will make you want to sing along.They play all types of music in this movie. Sometimes it might be salsa other times it might be pop. When Frank Sinatra would sing I would get so excited.The movie has great dance moves that will make you want to follow along. During the dancing part in the movie I would get up and dance. Even if I can't dance as well as Gene Gelly and Frank Sinatra, I still imagine that I can!

Thursday, April 30, 2015

FNAF: A Plea for Intelligent Discourse by Claire T.

Five Nights at Freddy's. At this point we've all played—or watched somebody play—this popular point-and-click horror game, and it's sequels. On the off chance that you've been living under a rock for a good six months, I'll briefly explain the basics; you play as a nighttime security guard at Freddy Fazbear's Pizza (Mike Schmidt in the first game, Jeremy Fitzgerald in the prequel, an unnamed character in the third). You have to keep an eye on the establishment and it's animatronics (robots reminiscent of those found in an '80s Chuck E. Cheese), which normally consists of Bonnie the Bunny, Foxy the Pirate Fox, Chica the chicken and title character Freddy the bear. The twist is that they all want you dead.


Sounds delightful, doesn't it? This series has gained popularity and a very devoted following of fans. Youtube lets-player Yamimash brought the series to the public eye, while his friend, fellow Youtuber Markiplier brought it to notoriety. FNaF is an entertaining horror experience, with a surprisingly intriguing back-story, and has achieved the fan following it deserved. However, for every ecstatic fan there is a rabid hater out there to ruin the fun.

One great complaint is that Five Nights at Freddy's, a horror game, doesn't deliver, that it isn't scary. It's hard to dispute this claim, since horror is nearly as subjective as humor. What scares one person might not scare another. However, Five Nights feeds off of panic and off of anxiety. It makes you uneasy and puts you on edge.

As you play the game, you are stuck in your office, unable to move, while checking your security cameras to see if Freddy or his friends are moving your way. They only move when you're not watching them, and they all behave differently. The only defense that you have is to close your electronic doors—however, you have limited power, and your doors severely drain the power. To quote Mark Fischbach, a.k.a Markiplier; “It's such a psychological thing […], I'm literally just standing here and there's nothing I can do but wait for them to come to me.” When one finally does find you—while you're presumably sick with panic and painfully tense—it will leap out at you with a haunting shriek. You'll probably scream with it.

FNaF uses building panic in place of blood and guts to scare you, and it makes the jumpscares effective—if there's a jumpscare, you are dead, not once is there a false scare (a false or bad jumpscare would be something like a rat leaping onto you when you're not expecting it. Harmless, cheap scare.) Jumpscares are a legitimate way to strike terror into a person, and creator Scott Cawthon knows exactly how to use them. A good rule is that you can only use a jumpscare once—you build the tension up and up and up, and when you use your one jumpscare you let all of the tension go, which is why false scares are often infuriating. The scares in Five Nights are all jumpscares, but you're only going to get one. And it kills you.


Another often heard complaint is that Five Nights is unoriginal. That's wrong.

If you've looked into how this game was created, you know that it was fueled by creator Scott Cawthon's past failures in creating games. His game Chipper and Sons Lumber Co. received terrible reviews, with players saying that the main character, a beaver, looked like a “scary animatronic animal” and critics called the game “unintentionally terrifying.” Scott was initially unhappy with this, but later used the complaints to make intentionally terrifying animatronic animals!

Really, the only thing that's unoriginal about FNaF is playing it. Let me explain; Yamimash and Markiplier made the game extremely popular, and eventually everybody was playing it. Soon, much more popular Youtubers played it as well, and not a single person hadn't heard of Freddy Fazbear. When something gets popular, there are bound to be haters at every corner to tell you that it's worse than the world wars, and hipsters at every coffee shop to tell you that it's awful just because of it's popularity. These are the people you have to not take seriously.
The last criticism that I hear often is that the more passionate fans make it hard to enjoy the series.

Eh, I got nothing.

Sadly, overzealous fans really can make it very hard to enjoy any series, be it one of video games, movies or books. I, for example, certainly have trouble with it; I have my own interpretations of certain characters and my own theories, these clash with the popular ones, and so I'm told that mine are “wrong.” It's especially prevalent with theories (relating to the game's story)—if you don't believe the popular (but not confirmed) theories about how one thing or another came to be, than you're “wrong”, because it “really went like this.”

However, in spite of overly-passionate fans and haters, discussion is a good thing! There's nothing wrong with talking about the game, the theories around it's half-hidden story, what the characters might be like. But these discussions should be enjoyable! I like seeing and participating in discussions, but not when they're repetitive, insulting and unrelenting.


So, while we wait for FNaF4, let's learn to be civil, eh?

Letters 5/11/15

Dear Editor,

Re: FNAF: A Plea for Intelligent Discourse

I really, really enjoyed this article. Personally I am a huge fan of the FNAF series and I never want to miss a game. I love that the author explained how this game ups the terror and horror. She basically just read my mind. I also loved the observation that haters just are haters for the popularity, and that she mentioned really cool youtubers who played it and exposed it to everyone. (I am a fan of Markiplier.) From my perspective, this was a great article. 10/10. Ten out of ten. Good Job!!

Leo F. 

Monday, April 20, 2015

The Bellevue Times Op-Ed Page

…by way of the Los Angeles Times ~!

Here is an editorial about animals written by Jeremy Rifkin. After you have read it, peruse these letters to the editor that were written in response. Also, watch this space for articles about Five Nights at Freddy's and other articles on the relative merits of video games written by our Room 3 Writers!

Letters
4/15/15

Dear Editor,

Rifkin’s article convinces us, by giving several good examples, that animals have emotions and abilities similar to humans. People may think that animals don’t have feelings, but Rifkin shows that they do with the example of how elephants will often stand next to their dead kin for days. Wouldn’t you feel the same way if somebody you love died? Rifkin also shoes that animals have abilities by the example of Koko, the gorilla who has been taught sign language and understands several thousand English words. This relates to us because sometimes we have to learn new languages, and can imagine an animal learning to communicate by signing. These animals deserve our respect and kindness. We should stop abusing and mistreating animals because they truly are “more like us than we ever imagined.”


~Ruby A.



Dear Editor,

In one of the paragraphs of Rifkin's article, he says animals "feel pain, suffer, and experience stress, affection, excitement, and even love." With this statement I think Rifkin's point is that he wants us to care more about the animals because they have abilities and emotions like us.

I think Jeremy Rifkin is right and we should treat animals better and not beat or torture them. We do not need to be vegan or vegetarian, but we should treat animals better.

~Sujey S.


Dear Editor,

Re: “A Change of Heart About Animals”

“What these researchers are finding is that many of our fellow creatures are more like us than we ever imagined.” I agree with Rifkin wholeheartedly. Animals and human share many of the same qualities and abilities, but should they be dismissed, just because they aren’t of the human race? No. Jeremy Rifkin proves in his article that animals are as intelligent as we are.

Rifkin makes a good case as to this. He includes short examples of Koko (the gorilla) Betty and Abel (two Caledonian Crows) and Chantek (an Organgutan). His points on these are supported well, and stand strong on their own. However, while these points stand strong, some other points by Rifkin don’t. Let me show you an example.

“Should we discourage the sale and purchase of fur coats? What about fox hunting in the English countryside, bullfighting in Spain? Should wild lions be caged in zoos?” Now, with built-up points about Koko, Chantek, and Betty and Abel, were these lines necessary? No. In order for Rifkin to make these lines work, he would have to give examples of about how bulls, lions, and foxes are like us humans. Rifkin was simply using the rhetorical element of pathos to get to the reader.


Jeremy Rifkin wrote a well-crafted article about the intelligence of animals. Should smart animals or animals in general be subjected to become that next chicken nugget you eat? This article proves animals are not as dumb as we perceive them to be, and deserve a little more consideration. 

~John T.


Dear Editor,


Rifkin does a good job of persuading us that we should change our ways of understanding animals.  He used several examples, based on scientific studies, of animals showing their intelligence and emotions.  Even though these experiments were all scientific, some of them were emotional and heart –warming (aka pathos!) I have to admit, the thought of little baby pigs being depressed really got to me.

                 
Nobody likes to see a baby cry. Why should animal babies be allowed to have no attention? If animals have emotions and feelings as we do, and if we humans don’t like being hurt emotionally or physically, why should we treat animals differently than how we want to be treated?

Rudy A.

5-20-15
Dear Editor:

            Rifkin stated that, “ many of our fellow creatures are more like us than we had ever imagined.” It is true that researchers have conducted more studies to see that animals are starting to be more like us than we had ever seen. Rifkin had many valid points that showed how animals showed emotion, demonstrated abilities, and how the grieve with pain.  

 Other articles say to stop eating animals, stop wearing animal fur and to stop treating them bad. Rifkin was different because he simply stated why he wanted us to change our heart about animals. He didn’t make us feel guilty about eating foods like hamburgers or hot dogs. He used a more gentle approach, which was more effective than demanding radical changes in our daily life.

Yours Truly,

Raquel Haro

Tuesday, April 14, 2015

History, Science, & Crash Course on Khanacademy.org!

Students! As we head into the final stretch, we turn our attention to history and science. In both of these, you will be bringing along your mad reading, writing and math skills, so make sure you pack those! Of course you will have your books, but there are other ways to do history and science. Decide, if you will, to become historians and scientists for the next couple of months!

History is not in the past; we live it every day. We MAKE it every day! We will be looking at all history through a lens of of representation and power. What were these like in Mohenjo Daro? Pre-Columbian-Spain? England in 1215? 2015 in Los Angeles?

In science, there is a lot in the news about the drought. Let's look at earth, life, and physical science through the lens of water! What is our water "footprint?" How is water used to make energy? What is our energy footprint? How do we measure? Where is ground water? What is desalination? How could we make "grey water" systems?

[Oh, before I end this, please, please, please, please, please ALWAYS bring a notebook to take notes for your appointments. Thank you! :^)]

Finalmente, big shout out to Rudy for discovering the presence of John and Hank Green's Crash Course on khanacademy. It's fun, it's solid, you will learn from these guys! In khanacademy.org, you can get to the CC History by going to Subjects, then Arts and Humanities, then History, then scroll to the bottom! You can get to CC Science by going to Subjects, then Science, then Biology, then scroll to the bottom. You can get to Crash Course by going to Subjects, then Partner Content, then Crash Course.

Here is the first in John Green's Crash Course History. (P.S. It's okay to binge watch these!)


    The Agricultural Revolution: In which John Green investigates the dawn of human civilization. John looks into how people gave up hunting and gathering to become agriculturalists, and how that change has influenced the world we live in today. Also, there are some jokes about cheeseburgers.




Saturday, March 14, 2015

PI-MAGEDDON!

It's hard to find videos better than Vi Hart's, but here's a link to a site with some special Pi facts!

Enjoy your irrational day!